Thursday, November 1, 2012

MMORPG Review: Star Trek Online

Like I said in my description... I have a lot of interests, from politics to video games. To today I would like to share with you my new pastime. Over the past week I have been playing Star Trek Online. It's a massively multiplayer online RPG... the most addicting kind of RPG.

Firstly, lets start at the beginning (there may be a few light spoilers here). The game begins, you are left in command of a small starship because your captain and bridge crew have died. An unsurprising theme for any Star Trek storyline. As you play, you work your way up the ranks. Get larger starships, more diverse and talented crew, and take on increasingly more difficult adversaries.

What I like about it:

  1. IT'S FREE TO PLAY.
  2. Secondary to that point, it's possible to continue playing and enjoying the game without paying. Paying for items will allow you to increase rank faster, get cooler looking starships, get awesome gear. But if you play without paying, you're gameplay is not retarded (no level caps and you can still eventually get the highest class starship)
  3. Very detailed customizability of ship, character, and crew
  4. Graphics, very well done for a free play online game.
  5. Mixture of starship fighting, second person (or first person) shooter for ground assaults and missions, and starship management (assigning tasks for officers, who complete the tasks autonomously of you)
What I didn't like about it

  1. Learning curve. There is a lot to learn and know about the game. And it takes quite a while to get the hang of using things effectively. The tutorials work pretty well, but I find are lacking slightly.
  2. Use interface. It's hard to logically tell where you should click in order to open up a particular window. Buttons are small and hidden away. I'm assuming that this is because they want to encourage you to use keyboard hotkeys, so I guess I can't fault the designers too much. once you learn these key bindings, it's relatively easy to navigate the game.
  3. Travelling from area to area can get tiresome. (Especially when a task is halfway across the galaxy) This is rectified in higher levels by the use of ship improvements to speed things up.. but is annoying at lower levels..


All in all, it's a good game and  I recommend it highly.